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Learning Resources Mental Blox Review

Reviewed from Learning Resources' published specifications. We have not played it, and the attribute structure is what makes it more than a block set.

By Sawyer V. · Published

The short answer

Mental Blox is worth it for a five- to eight-year-old, especially for more than one child at a time. Learning Resources publishes 20 chunky plastic blocks, 20 activity cards, four shapes across three attributes, an activity guide and no batteries, rated 5+.

Block & Beaker earns a commission when you buy through our links, at no cost to you. It never changes a ranking, and we say so plainly when the right answer is the cheaper set, or nothing at all. Full disclosure · How we pick.

Mental Blox Critical Thinking Game

At a glance

The picks, ranked

Tap any row to jump to the full reasoning. Prices come live from Amazon where we have them and read “check price” where we don’t — never a number we cannot stand behind today.

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1
Learning Resources Mental Blox Critical Thinking Game

The product

Mental Blox Critical Thinking Game

20 blocks and 20 cards built around four shapes and three attributes.

Five to eight, alone or in a small group
$29.99 · View on Amazon

Price as of October 19, 2026

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2
ThinkFun ThinkFun Rush Hour Junior

The single-player alternative

ThinkFun Rush Hour Junior

40 graded challenges, self-checking, in a travel bag.

Five to seven, playing alone
$19.95 · View on Amazon

Price as of October 19, 2026

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3
Learning Resources MathLink Cubes, Set of 100

More open-ended, same age

MathLink Cubes, Set of 100

100 cubes in 10 colors that link on all sides, with shape cut-outs for patterning.

Five and up
$18.37 · View on Amazon

Price as of October 19, 2026

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—
Educational Insights Kanoodle

Not yet at five

Kanoodle

200+ puzzles in a pocket case — the longest ladder in single-player logic.

Seven and up
$9.99 · View on Amazon

$13.99 · 29% off · price as of October 19, 2026

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4 picks, including 1 we tell you to skip. Ages shown are the manufacturer’s own rating, not ours.

What we can tell you, and what we cannot

We have not played it. No lab, no samples, no test children, and no star rating on this page or in its structured data.

Learning Resources publishes the block count, card count, the shape-and-attribute structure and the age rating. How many of the 20 cards a bright six-year-old clears in one sitting, we cannot tell you.

The specification that decides it

The arithmetic

Mental Blox, published

Blocks20 chunky plastic blocks
Activity cards20
StructureFour shapes across three attributes
Also includesActivity guide
BatteriesNone
Stated ageAges 5+
Twenty cards is the ceiling on the printed game. The blocks themselves have no ceiling, which is the argument for keeping the activity guide.

What the numbers mean in practice

Twenty cards is two or three sittings. Read the cards as a teaching device rather than the whole product: they demonstrate the kind of task an adult can then invent endlessly with the same 20 blocks.

Chunky blocks matter at five. Spatial tasks fail when a child cannot hold the piece steady while looking at a card. Published as chunky is a fine-motor decision, not a cosmetic one.

Three attributes is what allows “which one is different?” Attribute games are the foundation of sorting, classification and eventually Boolean logic. That is a real curriculum link, and it is published on the box rather than inferred.

No batteries and nothing consumable. It hands down intact, and there is nothing to replace when it resurfaces for a younger sibling.

The group-play case

Almost everything in this category publishes a single player. Kanoodle, IQ Puzzler Pro, Rush Hour Junior and Gravity Maze are all published as one-player products.

Mental Blox is the exception in practice: a card can be held up for a table, and two children can build the same structure side by side. For siblings close in age, or for a classroom corner, that changes what the toy is for.

It also means it works with an adult who cannot sit still for twenty minutes. A card, a build, a check — that is a two-minute interaction, which is a realistic weeknight rather than an aspiration.

Twenty blocks is a table-sized set. Unlike a hundred-piece building system, everything fits in front of one child at once, which is part of why a card can specify a build precisely enough to be checked.

Who should skip it

A child who wants to play alone. Rush Hour Junior self-checks; Mental Blox usually wants somebody to confirm the build.

Children eight and over. Kanoodle publishes 200+ puzzles from 7 and IQ Puzzler Pro publishes 120 from 6, both with far longer ladders.

Anyone who already owns a good block set. If an adult is willing to invent tasks, 100 MathLink Cubes and a notebook do much of this for less.

Worth knowing before you buy

The published rating is 5+. As with every small-block product, the blocks are a small-parts consideration in a house with a toddler — and unlike a marble, a chunky block at least cannot roll under the sofa.

Where it sits

Mental Blox appears in spatial reasoning toys, logic games for 5 year olds and STEM toys for groups.

In full

Every pick, and what is wrong with it

Published specifications only, each linked back to the page it came from. Where a manufacturer publishes nothing, the row says so — we do not fill blanks in.

Learning Resources Mental Blox Critical Thinking Game

1. The product

Mental Blox Critical Thinking Game

Learning Resources · LER9280 · maker rates it 5+

20 blocks and 20 cards built around four shapes and three attributes.

Blocks
20 chunky plastic blocks
Activity cards
20
Attributes
Four shapes across three attributes
Includes
Activity guide

Learning Resources publishes 20 chunky plastic blocks, 20 activity cards, four shapes across three attributes, an activity guide, no batteries, and a stated age of 5+.

“Four shapes across three attributes” is the specification that makes this a game rather than a bag of blocks. Shape, color and pattern give a card enough to describe precisely — build this, but the striped one on the bottom — which is where the reasoning lives.

It is also one of the few genuinely multi-player STEM toys we cover. Most logic products publish a single player; this one can be a table activity with two or three children racing the same card.

Replay signal

Open-ended or one-shot
The 20 cards end; the blocks then work for free pattern and copy games
Does anything run out
Nothing runs out
Room to grow
An adult can invent harder arrangements indefinitely — the cards are a starting ladder

Why we say so: Learning Resources publishes 20 blocks and 20 activity cards across four shapes and three attributes. Attributes are the point: sorting by shape, then by color, then by both at once is the first properly logical thing a five-year-old does with a toy.

What’s wrong with it

Twenty cards is a short printed ladder for the price.

Published specifications
Blocks20 chunky plastic blocks
Activity cards20
AttributesFour shapes across three attributes
IncludesActivity guide
BatteriesNone
Stated ageAges 5+

Every figure above is from Learning Resources, Mental Blox Critical Thinking Game. Blanks are shown as “not published” rather than filled in.

$29.99 · View on Amazon

Price as of October 19, 2026

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ThinkFun ThinkFun Rush Hour Junior

2. The single-player alternative

ThinkFun Rush Hour Junior

ThinkFun · 76583 · maker rates it 5+

40 graded challenges, self-checking, in a travel bag.

Challenges
40, easy to expert
Contents
Ice cream truck, 15 blocking vehicles, 40 challenge cards, travel bag
Players
1
Batteries
None

ThinkFun publishes 40 challenges from easy to expert, an ice cream truck, 15 blocking vehicles, 40 challenge cards and a travel bag, single player, no batteries, rated ages 5+.

If the goal is a child occupied without an adult, Rush Hour Junior wins because it checks its own answers. See the Rush Hour Junior review.

Replay signal

Open-ended or one-shot
Finite — 40 challenges
Does anything run out
The cards end; the grid does not, and children invent their own jams
Room to grow
Steps up to the full Rush Hour at 8+, same idea with harder cards

Why we say so: ThinkFun publishes 40 challenges across four difficulty tiers and a travel bag. Forty single-player puzzles is a school holiday, not a year — which is the honest framing for a gift-buyer.

What’s wrong with it

One player only, and 40 challenges is a short ladder too.

Published specifications
Challenges40, easy to expert
ContentsIce cream truck, 15 blocking vehicles, 40 challenge cards, travel bag
Players1
BatteriesNone
Stated ageAges 5+

Every figure above is from ThinkFun, Rush Hour Junior. Blanks are shown as “not published” rather than filled in.

$19.95 · View on Amazon

Price as of October 19, 2026

#ad How we earn

Educational Insights Kanoodle

Skip this one

Kanoodle

Educational Insights · Kanoodle · maker rates it 7+

200+ puzzles in a pocket case — the longest ladder in single-player logic.

Puzzles
200+
Formats
Two — flat 2D puzzles and 3D pyramids
Pieces
Connected-bead puzzle pieces
Players
1

Educational Insights publishes 200+ puzzles across flat 2D puzzles and 3D pyramids, using connected-bead pieces, single player, no batteries, rated 7 and up.

The obvious “lasts longer” purchase, two years early. At five the pieces are small and the difficulty curve starts above the child.

Replay signal

Open-ended or one-shot
Finite, but 200+ published puzzles is the largest count on this site
Does anything run out
Nothing runs out; the booklet is long enough to feel endless
Room to grow
2D first, then the 3D pyramid set, which is a genuine step in difficulty

Why we say so: Educational Insights publishes 200-plus puzzles across 2D and 3D formats from one small case. Two hundred is roughly three times what a typical single-player logic game ships with, which is why this one survives a long car journey and a wet week.

What’s wrong with it

Published 7 and up, and the pieces are small.

Published specifications
Puzzles200+
FormatsTwo — flat 2D puzzles and 3D pyramids
PiecesConnected-bead puzzle pieces
Players1
BatteriesNone
Stated ageAges 7 and up

Every figure above is from Educational Insights, Kanoodle. Blanks are shown as “not published” rather than filled in.

We are not putting a buy button on this one. It is easy enough to find if you want it anyway — but we would rather send you to something that gets played with twice.

Questions people actually ask

Frequently asked

Is Mental Blox worth it?

For a five- to eight-year-old, and particularly for two children at once, yes. Learning Resources publishes 20 chunky blocks, 20 activity cards and a structure of four shapes across three attributes, with no batteries. The 20 cards are a short printed ladder, so the activity guide matters.

What age is Mental Blox for?

Learning Resources publishes ages 5+. The chunky blocks are sized for that age; by eight, most children are ready for the longer published ladders of Kanoodle (200+ puzzles) or IQ Puzzler Pro (120 challenges).

How many challenges does Mental Blox include?

Twenty activity cards, plus an activity guide. The blocks themselves are open-ended - four shapes across three attributes means an adult can invent new tasks indefinitely. Spatial reasoning toys.

Can more than one child play Mental Blox?

Yes, and that is its main advantage over the alternatives. Kanoodle, IQ Puzzler Pro, Rush Hour Junior and Gravity Maze are all published as single-player games. STEM games for one player.

Mental Blox or MathLink Cubes?

Both are published at 5+. Mental Blox brings 20 cards and a game structure; MathLink Cubes brings 100 linking cubes in 10 colors with no cards at all. Buy the cubes if an adult will set the tasks, Mental Blox if you want the tasks supplied.

Does Mental Blox need batteries?

No. Learning Resources publishes no batteries and no consumables - 20 chunky blocks, 20 activity cards and an activity guide.

Is Mental Blox useful for homeschool or classroom use?

It is one of the few logic products here that works for a group, because a card can be held up for a table. The published structure - four shapes across three attributes - covers sorting and classification, which is the foundation of later logic work. STEM toys for homeschool.

How many blocks come with Mental Blox?

Twenty chunky plastic blocks, alongside 20 activity cards and an activity guide, built on four shapes across three attributes.

Sources

Where these figures came from

Every specification on this page traces to one of these. If a manufacturer publishes nothing on a point, the page says so rather than filling the gap.

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Where to go from here

Back to Reviews, or read how we pick.